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====Sniper Rifles/Designated Marksman Rifles==== |
====Sniper Rifles/Designated Marksman Rifles==== |
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+ | |[[File:BF3 M39EMR ICON.png|100px]] |
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+ | |[[File:BF3 MK11 ICON.png|100px]] |
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===Vehicles Used=== |
===Vehicles Used=== |
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|(Non-Usable) [[LCAC]] |
|(Non-Usable) [[LCAC]] |
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|} |
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+ | {{Factions/BF3}} |
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==Battlefield 4== |
==Battlefield 4== |
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During the campaign, Marines outside of Tombstone are represented by their multiplayer models, with and without alterations. The most common skin to appear is the [[Assault]], sometimes with slight modifications. The [[Engineer]] also appears, with no modification, and the [[Support]] skin appears in Tashgar. Finally, the [[Recon]] skin makes two appearances -- in [[Singapore]] as part of [[Anvil 2]], and in Tashgar where [[Molina]] uses its model with no facewrap. The Marines use either an [[M16A4]] with no attachments or an [[M4]] with a red dot sight. |
During the campaign, Marines outside of Tombstone are represented by their multiplayer models, with and without alterations. The most common skin to appear is the [[Assault]], sometimes with slight modifications. The [[Engineer]] also appears, with no modification, and the [[Support]] skin appears in Tashgar. Finally, the [[Recon]] skin makes two appearances -- in [[Singapore]] as part of [[Anvil 2]], and in Tashgar where [[Molina]] uses its model with no facewrap. The Marines use either an [[M16A4]] with no attachments or an [[M4]] with a red dot sight. |
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====Assault Rifles==== |
====Assault Rifles==== |
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+ | |[[File:Bf4 m16a4.png|100px]] |
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====Carbines==== |
====Carbines==== |
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+ | |[[File:Bf4 m4a1.png|100px]] |
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===Vehicles Used=== |
===Vehicles Used=== |
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===Ground Vehicles=== |
===Ground Vehicles=== |
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====Light vehicles==== |
====Light vehicles==== |
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|[[File:BF4 Dirtbike.png|100px]] |
|[[File:BF4 Dirtbike.png|100px]] |
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|[[Dirt Bike]] |
|[[Dirt Bike]] |
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+ | |[[File:BF4 himars.png|100px]] |
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====LAV/MBT==== |
====LAV/MBT==== |
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===Watercraft=== |
===Watercraft=== |
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|'''[[Operation Locker]]:''' A large, two-level map which is largely enclosed. Featuring only infantry combat, it is almost purely close-quarters, with only a few corridors inside and two pathways along the outer edge. |
|'''[[Operation Locker]]:''' A large, two-level map which is largely enclosed. Featuring only infantry combat, it is almost purely close-quarters, with only a few corridors inside and two pathways along the outer edge. |
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|- |
|- |
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− | |[[File: |
+ | |[[File:BF4_oman.jpg|150px]] |
− | |'''([[Second Assault|SA]]) [[ |
+ | |'''([[Second Assault|SA]]) [[Gulf of Oman]]:''' A fairly built-up map focused in and around a construction site. Vehicles play a large role on this map, but with short sightlines there is just as much need for infantry. |
|- |
|- |
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|[[File:BF4_firestorm.jpg|150px]] |
|[[File:BF4_firestorm.jpg|150px]] |
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|'''([[Second Assault|SA]]) [[Operation Firestorm]]:''' The fire flows in this wide, open desert petroleum facility. It is largely vehicle-based, with only a few clusters of buildings for shorter ranged infantry engagements. |
|'''([[Second Assault|SA]]) [[Operation Firestorm]]:''' The fire flows in this wide, open desert petroleum facility. It is largely vehicle-based, with only a few clusters of buildings for shorter ranged infantry engagements. |
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|- |
|- |
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− | |[[File: |
+ | |[[File:BF4_metro.jpg|150px]] |
− | |'''([[Second Assault|SA]]) [[ |
+ | |'''([[Second Assault|SA]]) [[Operation Metro]]:''' Years later, the fighting has come back to a very familiar subway and park. Close quarters has you scrambling in the subway and longish range combat in the park. |
|- |
|- |
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|[[File:Caspian Border.jpg|150px]] |
|[[File:Caspian Border.jpg|150px]] |
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|'''([[Second Assault|SA]]) [[Caspian Border]]:''' A large, mostly-open map focusing on vehicular combat. There are very few buildings on this map, and trees can be uprooted, and as a result sightlines on this map can get very long. |
|'''([[Second Assault|SA]]) [[Caspian Border]]:''' A large, mostly-open map focusing on vehicular combat. There are very few buildings on this map, and trees can be uprooted, and as a result sightlines on this map can get very long. |
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+ | |- |
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+ | |[[File:BF4 opwhiteout.jpg|150px]] |
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+ | |'''([[Final Stand|FS]]) [[Operation Whiteout|Operation Whiteout:]]''' Oh, the weather outside is frightful, in this blizzard engulfed map. It will be a chilling vehicle warzone, with long range support from infantry; just remember that the blizzard will fade in and out as time goes on! |
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+ | |- |
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+ | |[[File:BF4 hangar21.jpg|150px]] |
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+ | |'''([[Final Stand|FS]]) [[Hangar 21|Hangar 21:]]''' The precursor to a magnificent futuristic war machine, sits in its hangar, that was recently turned warzone. Traverse this long range map, in man cannons to help assist your vehicle brethren. Close quarters is huge in the similarly intense hangar. The night though, will make it difficult to see. |
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+ | |- |
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+ | |[[File:BF4 hammerhead.jpg|150px]] |
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+ | |'''([[Final Stand|FS]]) [[Hammerhead|Hammerhead:]]''' A snowed in submarine base becomes the home of some intense vehicle fighting, with as many as three attack choppers in the sky! Long range will be the primary style all around the map. Light snow flurries are expected! |
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+ | |- |
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+ | |[[File:BF4 giantsofkarelia.jpg|150px]] |
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+ | |'''([[Final Stand|FS]]) [[Giants of Karelia|Giants of Karelia:]]''' The giants are here. You will be fighting amongst the prototypes of futuristic walkers, in an underground bunker that act as close quarters central. Once you get outside though, vehicular and long range combat will be the way to live. |
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|} |
|} |
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====Soldier Camouflages==== |
====Soldier Camouflages==== |
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</gallery> |
</gallery> |
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{{Clear}} |
{{Clear}} |
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+ | |||
+ | {{Factions/BF4}} |
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==Trivia== |
==Trivia== |
Revision as of 00:54, 30 October 2014
This article requires a clean-up, due to to being more of a list. Please help out by editing the page, or if necessary, please see the relevant discussion on the talk page. |
The United States Marine Corps (USMC) is a branch of the United States Armed Forces responsible for providing force projection from the sea, using the mobility of the United States Navy. They are also featured in every Battlefield game except Battlefield 2142, Battlefield: Bad Company, Battlefield Heroes, and Battlefield Hardline
Battlefield 1942
The USMC first appeared in Battlefield 1942 with engagements against the Imperial Japanese Navy
Engagements against the IJN
Kits
The USMC kits in Battlefield 1942 are almost identical to the other factions but uniquely having the M1 Garand exclusively.
Scout
Equipment:
Anti-Tank
Equipment:
Medic
Equipment
Engineer
Equipment:
Vehicles
- Willys MB
- M3A1
- M4 Sherman
- M7 Priest
- F4U Corsair
- SBD Dauntless
- LCVP
- Elco 80
- M2 Browning
- 40mm Bofors
- Yorktown-class aircraft carrier
- King George V-class battleship
- Fletcher-class destroyer
|
Battlefield Vietnam
In Battlefield Vietnam, the USMC returns this time engaging against the North Vietnamese Army and the Viet Cong. The Marines wear casual camouflaged military fatigues and a tank top, which reveals how exceptionally muscular they are, compared to soldiers of other factions.
Engagements Against the NVA
- Operation Hastings: 3rd Battalion, 5th Marines vs. 5th Battalion, 812th Regiment
- Siege of Khe Sahn: 26th Marines vs. NVA 325th C Division
- Defense of Con Thien: 26th Marines vs. NVA 325th C Division
Player Kits
The USMC kits are almost Identical to the US Army. However they are issued a shotgun and a Bolt-action Rifle, similar to the MACV Loadout 1:
- Combat Knife
- M1911
- M16
- Four (4x) Hand Grenades
- Binoculars
Loadout 2:
- Combat Knife
- M1911
- Mossberg 500
- Four (4x) Hand Grenades
- Binoculars
Engineer
Loadout 1:
Loadout 2:
Heavy Assault
Loadout 1
Loadout 2
Scout
Loadout 1
- Combat Knife
- M1911
- M40
- Three (3x) Smoke Grenades
- Binoculars
Loadout 2
- Combat Knife
- M1911
- M16 with Scope
- Three (3x) Smoke Grenades
- Binoculars
|
Battlefield 2
In Battlefield 2, the United States Marine Corps is one of the default playable three factions. They engage against the People's Liberation Army and the Middle Eastern Coalition.
In Battlefield 2: Armored Fury, the USMC fight the PLA and MEC in the new maps. In Battlefield 2: Special Forces, they are replaced by the United States Navy SEALs.
Engagements Against the PLA
Image | Map |
---|---|
Songhua Stalemate: The stalemate continues on the banks of this river where both teams are fired up. Long range combat and vehicles clash in the center of the map, where it is gives way to small hills and swampy terrain. | |
Dalian Plant: A nuclear facility is a huge focus on this map. Though surrounding docks make the battle leading up to the facility closer in combat. But remember, vehicles of all sorts will be driving, flying and swimming their way around the coast. | |
Daqing Oilfields: In the heart of these rolling hills sits an oilfield. The oil may feed the vehicles around the map, but longish range combat fuels the battle. Many buildings in the facility though, house close quarters combat. | |
FuShe Pass: This pass contains a river that forces the combat up stream. Sight lines are long and narrow helping to force the battle to tight infantry fights. Air and naval Vehicles though, can go around without restrictions. Ground though, are like their infantry brethren. | |
Operation Blue Pearl: A final stand that puts both forces into a flooded city. Navy and the few ground forces that are their will help fight the battle. Close quarters is the name of the game here as you fight for what isn't submerged. | |
Dragon Valley: Amphibious, vehicular, air and infantry will storm this valley that is gorged out of a river that forks halfway through. More long and narrow combat helps to progress the battle forward throughout the valley. | |
Wake Island 2007: A classic brought into the modern warfare scene. One team on carrier attacks the other that captured the island. Naval invasion will be the name of the game on this long ranged island assault. | |
(AF) Midnight Sun: This city wraps around the bay making long range, vehicular combat a linear affair as it pushes into the heart of the land. Naval combat pushes in between each strand of land and the air can engage anywhere. |
Engagements Against the MEC
- Gulf of Oman
- Kubra Dam
- Mashtuur City
- Operation Clean Sweep
- Sharqi Peninsula
- Strike at Karkand
- Zatar Wetlands
- Operation Harvest (Armored Fury)
- Operation Road Rage (Armored Fury)
- Road To Jalalabad
Player Kits
Kit | Image | |
---|---|---|
Anti-Tank | ||
Assault | ||
Engineer | ||
Medic | ||
Sniper | ||
Special Ops | ||
Support | ||
|
Battlefield 2: Modern Combat
In Battlefield 2: Modern Combat, the United States Marine Corps appear in the multiplayer of the game. They are one of four factions in the game. They are allied with the European Union and fight both the Middle Eastern Coalition and the People's Liberation Army.
Engagements Against the MEC
Engagements Against the PLA
Player Kits
Assault
Sniper
Spec Ops
Engineer
Support
Vehicles
Light Vehicles
LAVs/Tanks
Helicopters
Emplacements
|
Battlefield 1943
— Official Website Description
In Battlefield 1943, the United States Marine Corps is one of the two factions, fighting against the Imperial Japanese Navy on every map. They seem to use dark green to represent themselves, as their uniforms, vehicles and even some of their weapons are dark green, as opposed to the IJN's beige-colored uniforms.
Engagements against the IJN
Image | Map |
---|---|
Wake Island: A classic brought back to fight familiar battles. Both teams start, off island, on their respective carriers, and race to control each flag. Naval invasions on this long range map are going to keep happening until the battle is won. | |
Iwo Jima: Dominated by a mountain, this island acts as a fortress for the occupying force that holds it. An on island airfield can service your bomber needs to help turn the tide. Featuring long range combat and all sorts of vehicles to use, you will be fighting an up hill battle if you want to win. | |
Guadalcanal: A large island in the pacific that houses two on island airfields. Both teams will be fighting hard in this long range tropical island, both up and down the lush hills of. Jungles, before they're leveled, offer unique closer quarters combat. | |
Coral Sea: A series of islands that all form a symmetrical shape. Two aircraft carriers on either side of the map deploy the only means of combat on this map; aircraft. The center of the islands is your objective in this frantic race for air superiority. |
Player Kits
Kit | Image | |
---|---|---|
Rifleman | ||
Infantry | ||
Scout | ||
|
Vehicles
Light Vehicle
Tank
Image | Name |
---|---|
LCVP | |
Yorktown class aircraft carrier |
Aircraft
Emplacements
|
Battlefield Online
In Battlefield Online, the USMC is pitted against the Russian Army.
Battlefield: Bad Company 2
In Battlefield: Bad Company 2, the United States Marines Corps makes a brief appearance in two singleplayer missions: Operation Aurora, where the player is part of a World War II Marine operation against the IJN, and in High Value Target, where Bad Company gets support from the modern Marines against Russian forces. The modern Marines all use the same character model as the US Army's Assault kit model from multiplayer.
Operation Aurora
Weapons Used
- Thompson
- Type 100 (only used by Thomas Wyatt)
- Mk2 Hand Grenades
- Knife
Vehicles Used
- Vought F4U Corsair
- Type 95 Kurogane (stolen)
- Raft
- Type B1 submarine (stolen)
Notable Personnel
High Value Target
Weapons Used
Vehicles Used
|
Battlefield Play4Free
In Battlefield Play4Free, the United States Marine Corps are seen fighting the Russian Army.
Engagments with RFG
Image | Name |
---|---|
Karkand: A strike in this industrial sector will be a bloody one as you fight in the alleyways and buildings of this close quarters heaven. Though be careful that the vehicles don't send you the other direction, six feet under. | |
Oman: A large scale attack on this construction site is underway, ripping through the city. Large scale vehicle combat assists long range fighting. Close quarters determines your fate, though, once you enter a building. | |
Sharqi: A peninsula that houses the headquarters of a prominent tv station, has been ripped apart by combat. Close quarters urban combat supports helicopters, land vehicles and a boat or two. Though snipers might find haven on the ramparts of all sorts of structures. | |
Basra: The city has been hit hard by heavy fighting, but it isn't over yet. Urban, close quarters fighting, with vehicular support will leave you scrambling to keep each block of the city yours. | |
Dragon Valley: The river gouged out the valley but forked halfway. Now, the battle will lead to the heart of this ancient valley. Narrowed long range combat for vehicles and infantry a like will be the name of the game here. | |
Dalian: This nuclear facility is the site of more close range combat. The docks nearby house most of the fighting leading up to the facility. Airborne, waterborne and land vehicles will be going up and down the coastline, looking for their next target. | |
Mashtuur: Divided in name and spirit, this map features intense urban, close quartered combat and a divide right in between two sides of the city. Air vehicles will have fun navigating the map in its majority will land vehicles will be funneled around streets and a bridge. | |
Myanmar: The jungles here will be cruel, reducing everything to closer quarter combat. Vehicles are only land vehicles that can fight back the foliage. An old temple stands in the center making for a very focused fight. |
|
Battlefield 3
Singeplayer
In Battlefield 3, the United States Marine Corps is the main protagonist's faction. The player controls Marine Staff Sergeant Henry Blackburn of Misfit Squad, in the single-player campaign. He is controlled in most singleplayer missions, in an effort against the Iranian People's Liberation and Resistance, in the year 2014. They eventually come into a quick skirmish with the Russian Paratroop, the VDV, in the mission Rock and a Hard Place.
Within the campaign they also control another Marine, but in the 1st Tank Battalion. His name is Jonathan Miller and is playable in two missions of the single-player missions. Within both of these missions, he is on his way to assist Misfit within their task in the heart of Tehran. He fights only the PLR faction in these segments.
Notable Personnel
- Haymaker
- 1st Marine Division
- 1st Tank Battalion
Misfit Squad's Engagements with the PLR and VDV
Image | Mission |
---|---|
Operation Swordbreaker | |
Uprising | |
Operation Guillotine | |
Night Shift | |
Rock and a Hard Place |
1st Tank Battalion's Engagements with the PLR
Image | Mission |
---|---|
Thunder Run | |
Fear No Evil |
Weapons Used
These are all the weapons that appear in the Battlefield 3 campaign. Most if not all of these weapons can be obtained from the beginning of the level or from dead Marines. The M67 Grenade is the standardized grenade of the Marines throughout the campaign. The M224 is also shown as the standardized morar launcher in Operation Guillotine.
Other weapons can be obtained, though, from fallen enemies.
Assault Rifles
Image | Name |
---|---|
M16A3 | |
M16A4 | |
M416 |
Carbines
Image | Name |
---|---|
M4A1 | |
M4 Carbine | |
SCAR-H |
Handguns
Image | Name |
---|---|
M9 |
Heavy Machine Guns
Image | Name |
---|---|
M2 Browning |
Launchers
Image | Name |
---|---|
M136 AT4 | |
SMAW | |
FGM-148 Javelin | |
FIM-92 Stinger | |
M320 |
Light Machine Guns
Image | Name |
---|---|
M240 | |
M249 |
Personal Defense Weapons
Image | Name |
---|---|
UMP-45 | |
MP7 |
Shotguns
Image | Name |
---|---|
870MCS | |
M1014 |
Sniper Rifles/Designated Marksman Rifles
Image | Name |
---|---|
M40A5 | |
M39 EMR | |
Mk 11 |
Vehicles Used
Throughout the Battlefield 3 campaign, a variety of vehicles are used. For light vehicles, the USMC is shown operating the HMMWV and the Growler ITV. While only shown during Thunder Run, the USMC are also known to operate a Logistics Vehicle System. For an MBT, the US are shown operating the M1 Abrams. The Light Attack Vehicle of the USMC is the LAV-25 and the major land transportation system being the AAV-7A1. In Thunder Run, the USMC is shown operating the AH-1Z Viper as the main Attack Helicopter. The AH-6J Little Bird is seen to be the Scout chopper of choice throughout the singleplayer campaign. The UH-1Y Venom is the Marines main method of Air Transport. Again in Thunder Run, the F/A-18E Super Hornet is shown to be the USMC's main jet. The A-10 Thunderbolt II is shown multiple times to be the USMC's main close-air support jet of choice. The B-1B Lancer is shown to be the bomber of choice, exclusively in Thunder Run.
Ground Vehicles
Light vehicles
Image | Name |
---|---|
HMMWV | |
(Captured) Technical | |
Growler ITV | |
Logistics Vehicle System |
LAV/MBT
Image | Name |
---|---|
LAV-25 | |
AAV-7A1 | |
M1 Abrams |
Helicopters
Image | Name |
---|---|
AH-6 Little Bird | |
AH-1Z Viper | |
UH-1Y Venom | |
V-22 Osprey |
Fixed-Wing Aircraft
Image | Name |
---|---|
A-10 Thunderbolt II | |
F/A-18E Super Hornet | |
B-1B Lancer |
Multiplayer
In multiplayer, the USMC are fighting against the Russian Army. They are featured on every single map included in the base game and the expansions. Their voices are provided by Roger Murray, Nicholas Muller, Jason Naso, Scott Mayland, Nareg Aslanian, Kyle Heatherly, Garrett Powell and Arlie Cummins.
Default kits
The following loadouts shown below are the faction defaults for the USMC in Battlefield 3's multiplayer mode:
Kit | Vanilla | Aftermath |
---|---|---|
Assault | ||
Engineer | ||
|
||
Support | ||
|
||
Recon | ||
|
Vehicles Used
Ground Vehicles
Light vehicles
Image | Name |
---|---|
HMMWV | |
Growler ITV | |
(Neutral) (AK) Quad Bike | |
(AM) Phoenix | |
(Neutral) (AM) Rhino | |
(EG) HMMWV ASRAD | |
(Neutral) (EG) Dirt Bike |
LAV/MBT
Image | Name |
---|---|
LAV-25 | |
AAV-7A1 | |
M1 Abrams | |
LAV-AD | |
(AK) M1128 Mobile Gun System | |
(AK) M142 HIMARS |
Helicopters
Image | Name |
---|---|
AH-6 Little Bird | |
AH-1Z Viper | |
UH-1Y Venom |
Aircraft
Image | Name |
---|---|
A-10 Thunderbolt II | |
F/A-18E Super Hornet | |
(BtK) F-35 Lightning II | |
(AK) AC-130 Spectre | |
(EG) C-130 Hercules |
Image | Name |
---|---|
RHIB | |
(Non-Usable) LCAC |
|
Battlefield 4
Singeplayer
In Battlefield 4, the United States Marine Corps is the main protagonist's faction, and the player controls Marine Sergeant Daniel Recker of Tombstone Squad in the single-player campaign.
Notable Personnel
- Tombstone Squad
- Molina
- Greenland
- Hawkins
- Call Signs
Engagements
In South China Sea, the USMC fights off invading PLA troops trying to board the USS Valkyrie. After Tombstone escapes the burning USS Titan and re-enters the Valkyrie, Tombstone then fights its way up to the flight deck with the help of the Marines onboard.
In Singapore, the USMC stage an attack on Singapore in order to reach an airport held by the PLA that can stage attacks on the USS Valkyrie while it proceeds to Suez. The USMC stage an amphibious assault and with the help of Tombstone to destroy the airfield.
In Tashgar, the USMC engages the Russian Ground Force. It is hinted that the RGF have the upper hand in the fight as the USMC has been pushed out of the airport in new town to old town. The RGF also have SAM sites under a dam in the area. With the assistance of Tombstone, the USMC manages to take down missile sites and regain air superiority. To thank Tombstone, Major Greenland sends them back to the USS Valkyrie in Suez Canal, Egypt.
Engagements between the USMC and the PLA
Image | Missions |
---|---|
Shanghai | |
South China Sea | |
Singapore | |
Kunlun Mountains | |
Suez |
Engagements between the USMC and the RGF
Image | Mission |
---|---|
Baku | |
Tashgar |
Weapons Used
During the campaign, Marines outside of Tombstone are represented by their multiplayer models, with and without alterations. The most common skin to appear is the Assault, sometimes with slight modifications. The Engineer also appears, with no modification, and the Support skin appears in Tashgar. Finally, the Recon skin makes two appearances -- in Singapore as part of Anvil 2, and in Tashgar where Molina uses its model with no facewrap. The Marines use either an M16A4 with no attachments or an M4 with a red dot sight.
Assault Rifles
Image | Name |
---|---|
M16A4 |
Carbines
Image | Name |
---|---|
M4 Carbine |
Vehicles Used
Ground Vehicles
Light vehicles
Image | Name |
---|---|
M1161 ITV | |
MRAP | |
Quad Bike | |
Dirt Bike | |
M142 |
LAV/MBT
Image | Name |
---|---|
M1 Abrams | |
LAV-25 | |
LAV-AD | |
AAV-7A1 AMTRAC |
Watercraft
Image | Name |
---|---|
RCB-90 | |
RHIB | |
Personal Watercraft | |
LCAC |
Helicopters
Image | Name |
---|---|
AH-6 Little Bird | |
AH-1Z Viper | |
UH-1Y Venom | |
V-22 Osprey |
Aircraft
Image | Name |
---|---|
F35 | |
A-10 Warthog | |
F/A-18E Super Hornet | |
AC-130 Gunship |
Multiplayer
In multiplayer, the United States Marine Corps fights against both the People's Liberation Army and the Russian Ground Force. The USMC is featured as one of the default factions on most maps, the exceptions being Golmud Railway and Lancang Dam, where the RGF and PLA are engaging each other instead. The USMC is featured by default in every expansion, fighting the PLA in China Rising, Naval Strike, and Dragon's Teeth, and the RGF in Second Assault and Final Stand.
Due to the choice of factions on a map being up to the server operator, the USMC can appear on any map against any other faction, including the USMC itself, if the server owner so wishes.
These are the maps that the USMC fights on without server tampering
USMC vs. PLA
Image | Map |
---|---|
Paracel Storm: An archipelago with bridges that connect each island. The map offers a mixture of naval, aerial, and infantry combat. Part way through, a storm will will blow its way in. | |
Hainan Resort: A resort that's on mostly flat land, right by the sea. Long range engagements will take place all around the hotel but when the fighting reaches the interior of the hotel, it's all close quarters | |
Dawnbreaker: This city was in conflict all night and the dawn is coming, and will come. Very tight, urban combat that features aerial, vehicular and infatry combat. Close quarters fighting takes hold inside some skyscrapers | |
Flood Zone: Raining has partially flooded this city. There are many shacks and ways up onto all sorts of buildings. Urban vehicular combat turns naval combat once the levee breaks. | |
Siege of Shanghai: Tight city streets that will make you fight for every block. Close quarters reign supreme, even with the tanks, helicopters and attack boats you can hop into. The center skyscraper can become a concrete jackhammer with a few well placed shots | |
(CR) Dragon Pass: A muddy valley that's in between rolling hills and mountains. A river in the middle will have you fighting at long range. Aerial vehicles and land vehicles will compete at any range | |
(CR) Silk Road: Long range desert combat allows for just about any type of vehicle combat. All of this combat focuses on a military base that offers close quarters combat | |
(CR) Altai Range: A temperate mountain range that is extreme long range and vehicles own complete supremacy of the map. A weather and radar station up a mountain becomes the main, all close quarters combat center | |
(CR) Guilin Peaks: Within these green valleys, close quarters combat is the only way to live. Almost no vehicles appear, except some transport vehicles that make you work as a team. | |
(NS) Nansha Strike: A man made archipelago and a natural archipelago merge together to form some on island long range combat. Within the buildings, close quarters weapons can make you king. Navy combat rages on out in the ocean and air combat in the skies | |
(NS) Lost Island: Forgotten islands that house a downed plane in the center. It's close quarters in the plane but the rest of the map is long range and vehicular. | |
(NS) Wave Breaker: A submarine base in a mountain, creates close quarters fighting that can only be interrupted by boat or helicopter that are curious. Outside, long range and vehicular fighting defends the hill | |
(NS) Operation Mortar: An island paradise resort, turned warzone that forces you into long range and vehicular fighting. Inside a hillside fortress, close quarters is the only way to make it through the tunnels alive |
USMC vs. RGF
Image | Map |
---|---|
Zavod 311: A map set in the forest, largely revolving around an old tank factory. It features limited vehicular combat, with relatively short sightlines compared to the other vehicle-centric maps. | |
Operation Locker: A large, two-level map which is largely enclosed. Featuring only infantry combat, it is almost purely close-quarters, with only a few corridors inside and two pathways along the outer edge. | |
(SA) Gulf of Oman: A fairly built-up map focused in and around a construction site. Vehicles play a large role on this map, but with short sightlines there is just as much need for infantry. | |
(SA) Operation Firestorm: The fire flows in this wide, open desert petroleum facility. It is largely vehicle-based, with only a few clusters of buildings for shorter ranged infantry engagements. | |
(SA) Operation Metro: Years later, the fighting has come back to a very familiar subway and park. Close quarters has you scrambling in the subway and longish range combat in the park. | |
(SA) Caspian Border: A large, mostly-open map focusing on vehicular combat. There are very few buildings on this map, and trees can be uprooted, and as a result sightlines on this map can get very long. | |
(FS) Operation Whiteout: Oh, the weather outside is frightful, in this blizzard engulfed map. It will be a chilling vehicle warzone, with long range support from infantry; just remember that the blizzard will fade in and out as time goes on! | |
(FS) Hangar 21: The precursor to a magnificent futuristic war machine, sits in its hangar, that was recently turned warzone. Traverse this long range map, in man cannons to help assist your vehicle brethren. Close quarters is huge in the similarly intense hangar. The night though, will make it difficult to see. | |
(FS) Hammerhead: A snowed in submarine base becomes the home of some intense vehicle fighting, with as many as three attack choppers in the sky! Long range will be the primary style all around the map. Light snow flurries are expected! | |
(FS) Giants of Karelia: The giants are here. You will be fighting amongst the prototypes of futuristic walkers, in an underground bunker that act as close quarters central. Once you get outside though, vehicular and long range combat will be the way to live. |
Soldier Camouflages
By default, Marines in multiplayer are equipped with OCP camouflage, but can unlock faction specific camouflages from Battlepacks, such as UCP or MAPRAT. Camouflages like Splinter and Fire Starter receive a unique scheme for the USMC when equipped.
The following are the camouflages exclusive to the USMC in Battlefield 4:
Camouflage | Intel | Requirements |
---|---|---|
Default (OCP) |
Standard issue camouflage produced by the US Department of Defense (DOD) for issue in Afghanistan to USMC and other ISAF forces. | Unlocked By Default |
MARPAT Desert |
Marine Pattern digital camouflage designed by computers to blend in more effectively than organic designs. This is the desert variation. | Battlepack Item |
Chocolate Chip |
Affectionately nicknamed after the famous cookie from the US, this camouflage saw heavy service in the Persian Gulf. | Battlepack Item |
UCP |
The Army's version of digital camouflage, following the lead of the USMC. Essentially MARPAT in a different set of colors that performs ok in any environment. | Battlepack Item |
Vine Leaf |
Early USMC camouflage sometimes also called "wine leaf." A rare pattern that saw some service during Vietnam and in other Asian theaters. | Battlepack Item |
MARPAT Woodland |
Marine Pattern digital camouflage designed by computers to blend in more effectively than organic designs. This is the woodland variation. | Battlepack Item |
Fire Starter |
Release your inner pyro. | Complete Second Assault assignment Fire Starter |
ERDL |
Named for the US Army Engineer Research and Development Laboratory, this woodland camo is probably the most widely used pattern in the world. |
Premium Item Only |
Tiger Stripe |
Tiger stripe camouflage pattern very popular with US Military personal in Vietnam, especially as a status symbol for elite units. | Premium Item Only |
Splinter |
Recolor of the modern Swedish Splinter camouflage pattern customized for elite units. | Veteran Battlepack Item |
Tricolor Desert |
3 color desert design made famous during the original Desert Storm campaign. Also carries the unofficial nickname of "coffee stain." | Battlepack Item |
Default kits
The following loadouts shown below are the kit defaults for the USMC in Battlefield 4's multiplayer mode. Unlike Battlefield 3, there are no asymmetric starting weapons (and thus no faction-specific weaponry), and the starting gear and weapons are shared across all three factions, similar to Bad Company 2.
Kit | ||
Assault | ||
Engineer | ||
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Support | ||
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Recon | ||
Vehicles
The following are vehicles available to Marines in multiplayer. Other vehicles, like the Centurion C-RAM and the LCAC, are also used by the USMC faction, but cannot be directly controlled by the player. Vehicles used by other factions can also be commandeered by Marines if they are not be operated by an enemy player.
Light Vehicles
Image | Name |
---|---|
M1161 ITV | |
MRAP | |
(Neutral) Quad Bike | |
(Neutral) M142 | |
(Neutral) (CR) Dirt Bike | |
(Neutral) (FS) Snowmobile |
Tanks
Image | Name |
---|---|
M1 Abrams | |
LAV-25 | |
LAV-AD | |
AAV-7A1 AMTRAC |
Helicopters
Image | Name |
---|---|
AH-6 Little Bird | |
AH-1Z Viper | |
UH-1Y Venom | |
(Unusable) (NS) V-22 Osprey |
Fixed-Wing Aircraft
Image | Name |
---|---|
F35 | |
A-10 Warthog | |
(CR) B-1B Lancer |
Ships
Image | Name |
---|---|
RCB-90 | |
RHIB | |
(Neutral) Personal Watercraft | |
(Neutral) (NS) ACV |
Gallery
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Trivia
General
- The Marines have appeared in almost every Battlefield game to date, with the exception of Battlefield 2142 and the original Bad Company.
- In every Vietnam or Modern-based game, at least one of the multiplayer characters of the USMC is African American, though Battlefield 4 is possibly an exception, with the USMC Assault's race being unspecified.
- The F-18E Super Hornet, A-10 Thunderbolt II and AH-6J Little Bird are not actually used by the Marines, but by the Navy, Air Force and Army respectively.
Battlefield Vietnam
- In Battlefield Vietnam the Marines are shown as being the most muscular of the factions.
Battlefield 2
- Very early in Battlefield 2 (probably Alpha), the USMC looked very different & their voices were completely different as seen in this video.
Battlefield: Bad Company 2
- In the campaign of Battlefield: Bad Company 2, HMMWVs belonging to the USMC are actually marked "U.S. Army". This is most likely due to the same vehicle/kit models being used for both the Army and Marine forces in the game.
Battlefield 3
- In the Battlefield 3 Beta, the assault class Marine was Caucasian, however, in the retail game he is African American. The Support Class was also originally Caucasian, however in the game the Support Class Marine looks Hispanic.
- Certain entries on Battlelog refer to the multiplayer force as the US Army, instead of the Marines.
- The USMC in Battlefield 3 are always the attackers in Rush and Squad Rush on every map.
- The USMC in Battlefield 3 first-person model is the same as Blackburn's, despite their 3rd person appearance all having different gloves (with the exception of the Assault).
- There was a graphical issue with the American Assault kit, as the Marine is African American in third person but he appeared Caucasian in first person view due to the skin tone of his arms. This was fixed in a later patch.
Battlefield 4
- The Marines' default uniform camouflage seems to be MultiCam. In reality, MultiCam is used by U.S. Army personnel deploying to Afghanistan, USSOCOM, and U.S. Air Force personnel deploying to Afghanistan. However, MARSOC, which is the special forces command in-charge of Marines assigned to Marine Special Operations Battalions, are part of SOCOM, possibly hinting the Marines in Battlefield 4 may be special forces. It was stated by U.S. Army officials that the MultiCam variation will be used by the year 2014, but the Marine Corps have no plans to adopt the camouflage.[1]
- The Assault's outfit appears to be the standard Battle Dress Uniform at the time of the events of Battlefield 4, as it is worn by numerous Marines, Major Greenland, SSgt. Dunn (albeit with his own tigerstripe replacing the MultiCam), and Sergeant Recker.