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Call of Duty's 60 fps advantage over the competition

June 30, 2011 - That the Call of Duty games on PC, PlayStation 3 and Xbox 360 running at sixty frames per second has the advantage that the game has been competitive. Glen Schofield says that developer Sledgehammer Games in an interview with AusGamers.

Schofield made his statements at the E3 trade show in Los Angeles, but the interview was published only recently. Although not known then was that the console versions of Battlefield 3 competitor at thirty frames per second would run, suspected co-founder of Sledgehammer though. Call of Duty is one of the few console shooters who turns sixty frames, something the developer will not simply step off.

AusGamers Schofield asked if the Call of Duty series gets a new engine, because more and more gamers are starting to complain that the shooters out there are starting to look outdated, especially compared to Battlefield 3. "I do not know. I mean, we really have this engine extensively renovated. We have a completely new sound system installed and it can all compete with."

"You can change your engine to bring out and give it a name. You know, I have done, that trick I've seen," said Schofield referring to Battlefield 3 acclaimed Frostbite engine, "but what it comes down to is that this game runs at sixty frames per second. I do not know if that applies to one of our competitors. [...] I do not know what the future holds for our engine. but not shipped your engine, you shipped a game ".

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