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I have been away for quite awhile. Do not fret, I was simply k̶i̶d̶n̶a̶p̶p̶e̶d̶ ̶b̶y̶ ̶I̶S̶I̶L̶ ̶g̶o̶o̶n̶s̶ busy with real world matters and still am. I am posting this as a promise to you all that I will become active again in the future. A new Battlefield announcement would expedite that, no doubt. In the mean time, Awyman has and, undoubtedly, will continue to do an exemplary job at keeping this Wiki in order.
Every single one of your contributions helps this wiki flourish, so keep on editing. :)
With peace and love,07:21, September 14, 2015 (UTC) Read more >
About to board the shuttle to EA Redwood Shores Studios! Will have a ton to share with you guys after the event (and after the NDA expires). :)21:23, January 26, 2015 (UTC) Read more >
Ian Milham, Creative Director for Battlefield Hardline, provides some new details on the variety of choices players will be able to make in the Battlefield Hardline singleplayer campaign.
In the past weeks, gamers have had a chance to learn quite a bit about Battlefield Hardline’s Multiplayer. We’ve had a great beta and that has brought in a ton of data and feedback which is making the game more awesome every day. Thad Sasser, our Lead MP Designer, has been keeping you up to date on what we’ve learned and more importantly how we’re making MP better. More great MP info is to come, because there’s a LOT more to share.
Today, though, I wanted to talk about our Single Player.
Taking Battlefield into the world of cops and criminals gives us an opp…
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Check out the new Battlefield 4: Dragon's Teeth teaser trailer that just dropped today to catch a glimpses of gameplay on all four maps!
Hit the link below to check it out!
18:54, July 11, 2014 (UTC)
Source(s): https://www.youtube.com/watch?v=tNDAvREdeLYRead more >
A Twitter Q&A with Steve Papoutsis (@leveluptime), general manager of Visceral Games and executive producer for Battlefield Hardline, has been posted on the official Battlefield Blog. Check it out at the link below:
http://blogs.battlefield.com/2014/07/bfh-interrogation-qa/07:12, July 11, 2014 (UTC) Read more >