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This past Thursday, September 20th, DICE released a server-side patch for Armored Kill to tweak a few things about the gunship that players were complaining about.
- • Stationary and mobile AA cannon damage has been reduced by
30% versus the gunship.
Rationale: This fixes an issue where it was too easy for players to use stationary or mobile AA to shoot down the gunship from the other side of the map.
- • Jet cannon damage has been reduced by 50% versus the
Rationale: In Conquest mode, jets have been able to single-strafe a gunship and destroy it. This re-balance will require more skill from pilots to take it down.
- • The delay before moving the gunship forward to a new base in
Rush mode has been increased from 15 to 30 seconds.
Read more >
- • Stationary and mobile AA cannon damage has been reduced by 30% versus the gunship.