In the third edition of DICE's blog series Inside DICE, Niklas Fegraeus discusses his own past with the videogame industry, as well as the inspiration for HD Destruction.
He makes note of the fact that without process-heavy assets such as vehicles, the DICE team can put much more CPU power towards destruction, which could change the aspect of battle during a match.
Additionally, the poll at the end of the article includes and option stating "Creating my own HD Destruction timelapse video", which could potentially reference Battlerecorder.
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