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Warlord

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Warlord
Warlord2
Game

BF2 SF Icon Battlefield 2: Special Forces

Part of the

Sino-American War

Teams

British SAS Insig Special Air Service vs.
Insurgent Forces Flag Insurgent Forces

Location

Fallujah, Iraq

Terrain

Urban Warfare

Mode(s)

Conquest, Singleplayer

Singleplayer

Yes

Platform(s)

PC

Warlord

Warlord is a level in Battlefield 2: Special Forces. It is set in a raid on an insurgent warlord's compound in Fallujah, Iraq and surrounding strongholds by British SAS forces.

DescriptionEdit

"An Insurgent Warlord has been commissioning attacks against British forces in the area with tremendous success, using local civilians as a shield against retribution. His reign of terror is about to be challenged. The SAS have been called in to execute a surgical strike on the Warlord's compound and surrounding Insurgent strongholds. Navigating perilous streets and alleys, the SAS must push towards the palace, but the Insurgents have the area well-guarded and won't give it up easily."

ConquestEdit

Commander AssetsEdit

EquipmentEdit

British SAS Insig Special Air Service
Light vehicle(s)
Infantry fighting vehicle(s)
Emplacement(s)
BF2SF INSURGENT FORCES FLAG Insurgent Forces
Light vehicle(s)
Infantry fighting vehicle(s)
Emplacement(s)

BasesEdit

16 Player VariantEdit

SAS BaseEdit

The only starting SAS base. It cannot be captured by enemy forces.

Special Air Service Insurgent Forces
1 LAV-25
1 AIL Raider
2 M249 LMG
Palace Security OfficeEdit

One of four starting Insurgent Forces bases. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 ATV 1 ATV
2 M249 LMG 2 RPK-74 LMG
Palace, Second FloorEdit

The second starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 ATV 1 ATV
1 TOW 1 HJ-8
3 M249 LMG 3 RPK-74 LMG
Palace, Third FloorEdit

The third starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
4 M249 LMG 4 RPK-74 LMG
Palace GardensEdit

The fourth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider 1 Pickup Truck
1 ATV 1 ATV
2 M249 LMG 2 RPK-74 LMG

32 Player VariantEdit

Construction SiteEdit

The only starting SAS base. It cannot be captured by enemy forces.

Special Air Service Insurgent Forces
1 M1A2 Abrams
1 LAV-25
1 AIL Raider
1 Pickup Truck
2 ATV
1 TOW
PlazaEdit

The only neutral base in this map variant.

Special Air Service Insurgent Forces
1 AIL Raider
1 Pickup Truck 2 Pickup Truck
1 ATV 1 ATV
TV Station PlazaEdit

One of five starting Insurgent Forces bases. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider 1 Pickup Truck
2 ATV 2 ATV
2 M249 LMG 2 RPK-74 LMG
Insurgent HideoutEdit

The second starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider
1 Pickup Truck 2 Pickup Truck
1 ATV 1 ATV
1 M249 LMG 1 RPK-74 LMG
Palace Security OfficeEdit

The third starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 T-90
1 AIL Raider 1 Pickup Truck
1 ATV 1 ATV
1 TOW 1 HJ-8
2 M249 LMG 2 RPK-74 LMG
Palace, Second FloorEdit

The fourth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 LAV-25 1 BTR-90
3 M249 LMG 3 RPK-74 LMG
Palace, Third FloorEdit

The fifth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 Pickup Truck 1 Pickup Truck
1 ATV 1 ATV
4 M249 LMG 4 RPK-74 LMG

64 Player VariantEdit

Construction SiteEdit

The only starting SAS base. It cannot be captured by enemy forces.

Special Air Service Insurgent Forces
1 M1A2 Abrams
1 LAV-25
4 AIL Raider
1 Pickup Truck
3 ATV
1 TOW
PlazaEdit

The only neutral base in this map variant.

Special Air Service Insurgent Forces
1 AIL Raider
1 Pickup Truck 2 Pickup Truck
1 ATV 1 ATV
TV Station PlazaEdit

One of six starting Insurgent Forces bases. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider 1 Pickup Truck
2 ATV 2 ATV
1 M249 LMG 1 RPK-74 LMG
Insurgent HideoutEdit

The second starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider
2 Pickup Truck 3 Pickup Truck
1 ATV 1 ATV
1 M249 LMG 1 RPK-74 LMG
MosqueEdit

The third starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
2 AIL Raider 1 Pickup Truck
1 ATV 2 ATV
2 M249 LMG 1 RPK-74 LMG
Palace Security OfficeEdit

The fourth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 T-90
1 AIL Raider 1 Pickup Truck
1 ATV 1 ATV
1 TOW 1 HJ-8
2 M249 LMG 2 RPK-74 LMG
Palace, Second FloorEdit

The fifth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 LAV-25 1 BTR-90
3 M249 LMG 3 RPK-74 LMG
Palace, Third FloorEdit

The sixth starting Insurgent Forces base. It can be captured by enemy forces.

Special Air Service Insurgent Forces
1 AIL Raider 1 Pickup Truck
4 M249 LMG 4 RPK-74 LMG

GalleryEdit

TriviaEdit

  • The Battlefield 2 Special Forces Manual erroneously states that Warlord is in Fallujah, Afghanistan, despite Fallujah being in Iraq, not Afghanistan.
  • In the GamePlayObjects.con file for Warlord, one of the templates reads: "rem [ObjectSpawnerTemplate: CP_16p_WL_SasBase_SpdBoat]". As SpdBoat denotes RIBs in the game files, this would mean that they were originally planned to be used by the SAS for the map. To further support this, there is also a nearby river in the redzone, which would have provided a new flanking route if it weren't out of bounds. However, the item states "usart_lw155", which is the code for the US artillery.

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